Talk:Figures

Poser characters
There's a few issues with the character list. "Koshini & Friends" shouldn't be included in "Characters Included with Poser". Yes, Koshini2 and Ichiro2 are included with Poser, but Kyle, Krystal and Kiki are not. In fact, I'm starting to think they all should have their own pages. They have little in common other than the fact LittleFox made them and some of them can share textures. The same goes for the list for Akatora's characters. Maybe a separate section for "toon" characters? Also, the list doesn't include some of the other eFrontier/SmithMicro characters that doesn't come with Poser like JessiG2, Olivia, JamesG2, KojiG2, and Kevin. (There was a "Koji" as well, the matching male figure for the original Miki.) And things get a bit more complected with the G2 characters. The males JamesG2, KojiG2, Kevin and Symon all have the same body shape and rigging, thus they can wear the same clothing, and are mostly morph compatible too. The females JessiG2, Olivia and Sydney are similarly compatible. The only real difference is that they all have incompatible UV maps. Otherwise, they share so much in common that it would make sense to combine them into "G2 Female" and "G2 Male" pages. Maybe the section could be renamed to something more appropriate, like "eFrontier, SmithMicro & Poser Characters"? This would then include all versions of Miki and Terai Yuki as well.

As far as I can tell, Kate and Kate2 are basically the same figure. The same goes for Ben and Ben2. The even share the same messed up finger JPs! The only real difference is that version 2 came with different textures, but no body morphs. Loading the old Kate morphs and textures on Kate2 would basically give you Kate. (Personally, I prefer the old textures anyway.)

Confused yet? Let me know if you need any further assistance in sorting these out.

--Semicharm (talk) 03:53, 30 August 2014 (BST)


 * And here I thought the Daz3D character lineup was complex, with the in-house / 3D Universe split becoming fuzzy after Genesis was released... Go ahead and move things around on the index page, and merge or split the links that are still coloured red - you know better than I do where they should go, and you won't break anything. --Robkelk (talk) 13:56, 30 August 2014 (BST)

The other reason I was thinking about splitting up the Koshini and Deco pages is because the format doesn't work well. The subheadings under Wardrobe are all the way down to "level 4" and actually look smaller than the rest of the text. It makes it a little difficult to follow visually. The other pages with a single character don't have this problem and look much better.

I know the red links don't have pages yet. I'll see if I can find some way to arrange them.

--Semicharm (talk) 19:24, 30 August 2014 (BST)

Sorted the Poser character links.

--Semicharm (talk) 20:00, 30 August 2014 (BST)

I hope that you don't mind that I added stub pages for the G2 figures. There's a brief summery of the characters and links to their product pages. I'll fill them out a bit more later.

--Semicharm (talk) 20:29, 30 August 2014 (BST)

Finished all the links I had from my Koshini lists. When I get the time, I'll start working on others.

--Semicharm (talk) 06:42, 3 September 2014 (BST)

Proposed name change: "Characters" to "Figures"
I have one issue to discuss, one of semantics between "figure" and "character". By definition that goes back to the mid-90's, a base model that is rigged and generally morphed is called a "figure". A morph alteration applied to a figure is called a "character". It would be nice for this community to use this distinction, rather than calling both cases a "character". While both may share the same format, a character does not establish basic rigging, but rather, at most, modifies it.

The significance to a veteran who knows the base figures well is small, but to someone who is not familiar with the available products, the distinction would be quite helpful.

Base=figure. Alteration=character.

Fringewood

Oh yes, please! Could we change the Categories "Characters" to "Figures"?

--Kerya


 * Of course, you would pick the first weekend I had to be away from the wiki to make this suggestion... 8) Consider it done. --Robkelk (talk) 16:11, 16 September 2014 (BST)
 * And it's done. This is the last time I'm changing a category; we will have to live with any other mistakes we've made. --Robkelk (talk) 18:21, 16 September 2014 (BST)

Thank you! :) --Kerya

Derivative figures
It was more usual in ye olde times to create figures by modifying an existing figure, re-rigging it and distribute it with the Geometry encoded against the original, like NEA. Now, where we put those figures? On the original page, or as a different figure?AntonioCC (talk) 20:22, 25 February 2017 (UTC)


 * I was about to write a long, rambling paragraph saying "I don't know", then I realized we have precedent -- many of the Daz Generation 3 figures were based off of other Daz Generation 3 figures, and we've given each of them their own pages. Let's give the RTEncoded figures their own pages as well. --Robkelk (talk) 21:49, 25 February 2017 (UTC)


 * Okay, thanks. I was posting the links to Posetteforever Free Stuff and I found a few things from NEA (a modified Posette), that was why I asked. Related to this, there are some figures are basically pasting one head on another body. Those would be better put in the page where teh body is (as tehy use teh same rigging of that figure and can use its clothes, etc.)AntonioCC (talk) 22:08, 25 February 2017 (UTC)

What happened?
I can't see the lists for Daz3d, Hivewire3d and so on anymore - only the entries that aren't generated ... --Kerya (talk) 07:01, 16 February 2021 (UTC)