Display title | Replicator for DAZ Studio |
Default sort key | Replicator for DAZ Studio |
Page length (in bytes) | 852 |
Page ID | 14632 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | Mephoria (talk | contribs) |
Date of page creation | 09:26, 3 March 2018 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 21:12, 25 April 2018 |
Total number of edits | 6 |
Total number of distinct authors | 2 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded template (1) | Template used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Replicator for DAZ Studio is a script which "scatters" object instances across the surface of some other object. This is similar to the "Surface Replicator" capability of Carrara or the "Environments" feature of VUE. This allows for the creation of complex environments with minimal resource usage. |